GLAAD's first survey on the gaming industry revealed that, despite 17 percent of gamers identifying as L.G.B.T.Q., less than 2 percent of console video games include queer characters or storylines. The report also highlighted that many queer gamers use virtual worlds as an escape from real-life harassment. GLAAD emphasized the need for greater representation in games, sending a message to the industry that inclusivity should be a standard in all games. The organization also acknowledged some improvements in queer representation in games but urged the industry to move beyond incremental progress.